WHO IS JOLLYSELF?
Hi, my name is Jazzie...a nickname given to me as a child and it just stuck. I am 47 and a self taught conventional artist in oil, pastel and clay. living in Florida. I first found digital art in 2006 while surfing some surreal digital sites and was captivated. Downloading the Free DAZ software and Paintshop Pro...I began to experiment in CG as I taught myself the basics and learned the software. Before long I was working in Poser, CS2 and now ZBrush and they are the main tools in my art box.
Soon I was creating all the crazy stuff in my head that a lack of artistic training prohibited me from on canvas. Having never taken an artistic class, I was unable to realize the surreal art I wanted to create on canvas and sort of gave up until I found CG (Computer Graphics). Since that day I spend alot of time on my computer and not a lot of time at my easel.
WHAT INSPIRES YOU?:
My inspiration comes from everywhere, from something as simple as a vase to complex concepts. I am one of those people that thinks outside the box and the word CAN'T is not in my vocabulary. So its easy for me to express that perspective in my art. Everything in my artistic world can be skewed, twisted and become something else. I create without rules, so there are no boundries on my canvas or computer screen other then the artistic rules of light, shadow, and space that always accompanies the artistic realm.
WHICH IS MY FAVORITE PIECE OF ART?
Surreal art is my favorite, and then gothic. I gravitate to the wierd and dark. Altho I love the old masters and their works for the rich beauty and colors they brought to canvas, I find that the surreal appeals to me the most. The Painting Masters provided rich beauty for the eyes to gaze upon...the Surreal Artists provide works for the brain to contemplate and I like that. Much is said in the simplest form of surreal and to me that is a powerful genre to behold.
ADVICE/COMMENTS TO OTHER ARTISTS:
I would simply say that all art should observe the basics such as the properties of light, perspective and space. Alot of digital artists spend hours on an image adjusting concept, placement, color palette, and the incidentals and yet ignore the obvious. By obvious I mean their subjects float and are not grounded by shadow, or their subjects gaze is misplaced, or the poses are stiff and unnatural. Lighting is the most important tool a CG Artist has, and should know the principles of refractive and reflective lighting or what a cast shadow is and how important it is to bringing realism to the image. Even in surreal or fantasy, these artistic lighting principles need to be observed otherwise, the image looks like a digital page in a coloring book. A dark scene is never dark. There is always at least 3 lighting principles at play even in the darkest of places. Refractive light ( light that bounces from an object source not the light source), Reflective light (light that is bounced off an object because of the light source) and Cast Shadows. They are pretty easy to learn and understand and I think all digital artists should spend alittle time learning these principles if they are serious about their craft.